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Museum Fatigue Reads, May 17, 2014

May 16, 2014 by Museum Fatigue

Diagrams in Anthropology: Lines and Interactions Utopian Origins of Restroom Symbols The Special Obligations of Tenured Faculty After 25 Years Of Amnesia, Remembering A Forgotten Tiananmen Young Chinese Maoists Set Up “Hippy” Commune Mao’s Little Red Book: A Global History (Book) 为什么会没有中国队长?(Why Don’t We Have a Captain America?) The Search for General Tso – Trailer from Wicked Delicate Films on Vimeo. Marxism and the Critique of Value (Book) Wages for Facebook The Sad, Slow Death of America’s Retail Workforce The Postcapital Economy […]

Categories: Museum Fatigue Reads • Tags: cinema, diagrams, Facebook, food, General Tso, Historical Films, Karl Marx, labor, Logistics, Mao, Mars, nostalgia, symbols, Tenured Faculty, value, video games

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Museum Fatigue Reads, March 22, 2014

March 22, 2014 by Museum Fatigue

Social media offers an easy and satisfying way to quickly share interesting information with friends, students and colleagues. When I first joined Facebook, for example, I loved the fact that it was a passive way to post things without the temptation to impose myself on the inboxes of others. Read something interesting. Post. Someone likes it. They read it. Share. Frictionless joy all around. As the accretion of shares grown over years, however, finding an old post can be frustrating. […]

Categories: Museum Fatigue Reads • Tags: Facebook, high pants, Laura Croft, Michel Foucault, North Korea, selfie, Target, Umberto Eco, unions, value, video games, 打鬼子

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Not Playing Ping Pong Playing Ping Pong

November 27, 2013 by Museum Fatigue

“The territory no longer precedes the map, nor survives it. Henceforth it is the map that precedes the territory—precession of simulacra—it is the map that engenders the territory and if we were to revive the fable today, it would be the territory whose shreds are slowly rotting across the map. It is the real, and not the map, whose vestiges subsist here and there…” —Jean Baudrillard (1988: 166). Yesterday a student forwarded an image to me that she found on […]

Categories: Games, Photography, Representation • Tags: analog games, Jean Baudrillard, ping pong, simulacra, simulations, skeuomorph, video games

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Hardware and Games

April 26, 2013 by Museum Fatigue

It isn’t much of a stretch to say that the hardware store is a space that is primarily gendered as male—a place where men buy tools and materials for construction. Whether professional or weekend do-it-yourselfers, the stores promise encounters with physical labor—selling things for—designing, building and fixing. They sell hardware. So imagine my surprise when on a visit to my local Menards, I walked past a display selling software—”Value Video Games.” If there is a male that is configured as the inverse […]

Categories: Games, Gender, Labor, Play, Work • Tags: gamer, handyman, hardware, hardware store, Menards, software, video games

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Recent Posts

  • Treasures in the Trash: Transmuting Value
  • Mystery Object #27: Bible Faith Prosperity Handkerchief
  • Mystery Object #26: Anti-Seat Belt Device
  • Mystery Object #25: Chinese Rockery Fountain
  • In Defense of Serendipity, Some Notes

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